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Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UObject * StaticFindObjectFastExplicit
(
const UClass* ObjectClass, |
Variation of StaticFindObjectFast that uses explicit path. | UObject/UObjectHash.h | |
UObject * StaticFindObjectFastExplicit
(
const UClass* ObjectClass, |
UObject/UObjectHash.h |
StaticFindObjectFastExplicit(const UClass *, FName, const FString &, EFindObjectFlags, EObjectFlags)
Description
Variation of StaticFindObjectFast that uses explicit path.
Variation of StaticFindObjectFast that uses explicit path.
| Name | StaticFindObjectFastExplicit |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h |
| Include Path | #include "UObject/UObjectHash.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectHash.cpp |
UObject * StaticFindObjectFastExplicit
(
const UClass * ObjectClass,
FName ObjectName,
const FString & ObjectPathName,
EFindObjectFlags Flags,
EObjectFlags ExcludeFlags
)
Returns a pointer to the found object or nullptr if none could be found
Parameters
| Name | Remarks |
|---|---|
| ObjectClass | The to be found object's class |
| ObjectName | The to be found object's name |
| ObjectPathName | Full path name for the object to search for |
| ExactClass | Whether to require an exact match with the passed in class |
| ExclusiveFlags | Ignores objects that contain any of the specified exclusive flags |
| ObjectClass | The to be found object's class |
| ObjectName | The to be found object's class |
| ObjectPathName | Full path name for the object to search for |
| ExactClass | Whether to require an exact match with the passed in class |
| ExclusiveFlags | Ignores objects that contain any of the specified exclusive flags |
StaticFindObjectFastExplicit(const UClass *, FName, const FString &, ExactClassType, EObjectFlags)
| Name | StaticFindObjectFastExplicit |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectHash.h |
| Include Path | #include "UObject/UObjectHash.h" |
template<UE::CSameAs< bool > ExactClassType>
UObject * StaticFindObjectFastExplicit
(
const UClass * ObjectClass,
FName ObjectName,
const FString & ObjectPathName,
ExactClassType bExactClass,
EObjectFlags ExcludeFlags
)