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API > API/Runtime > API/Runtime/CoreUObject
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool StaticFindAllObjectsFast
(
TArray< UObject* >& OutFoundObjects, |
Fast version of StaticFindAllObjects that relies on the passed in FName being the object name without any group/package qualifiers. | UObject/UObjectGlobals.h | |
bool StaticFindAllObjectsFast
(
TArray< UObject* >& OutFoundObjects, |
UObject/UObjectGlobals.h |
StaticFindAllObjectsFast(TArray< UObject > &, UClass , FName, EFindObjectFlags, EObjectFlags, EInternalObjectFlags)
Description
Fast version of StaticFindAllObjects that relies on the passed in FName being the object name without any group/package qualifiers. This will find all objects matching the specified name and class.
| Name | StaticFindAllObjectsFast |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
| Include Path | #include "UObject/UObjectGlobals.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp |
bool StaticFindAllObjectsFast
(
TArray < UObject * > & OutFoundObjects,
UClass * ObjectClass,
FName ObjectName,
EFindObjectFlags Flags,
EObjectFlags ExclusiveFlags,
EInternalObjectFlags ExclusiveInternalFlags
)
Returns true if any objects were found, false otherwise
Parameters
| Name | Remarks |
|---|---|
| OutFoundObjects | Array of objects matching the search parameters |
| ObjectClass | The to be found object's class |
| ObjectName | Object name to look for relative to InOuter |
| Flags | Flags which control the search |
| ExclusiveFlags | Ignores objects that contain any of the specified exclusive flags |
| ExclusiveInternalFlags | Ignores objects that contain any of the specified internal exclusive flags |
StaticFindAllObjectsFast(TArray< UObject > &, UClass , FName, ExactClassType, EObjectFlags, EInternalObjectFlags)
| Name | StaticFindAllObjectsFast |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h |
| Include Path | #include "UObject/UObjectGlobals.h" |
template<UE::CSameAs< bool > ExactClassType>
bool StaticFindAllObjectsFast
(
TArray < UObject * > & OutFoundObjects,
UClass * ObjectClass,
FName ObjectName,
ExactClassType bExactClass,
EObjectFlags ExclusiveFlags,
EInternalObjectFlags ExclusiveInternalFlags
)