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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/Serialization > API/Runtime/CoreUObject/Serialization/IAsyncPackageLoader
References
| Module | CoreUObject |
| Header | /Engine/Source/Runtime/CoreUObject/Public/Serialization/AsyncPackageLoader.h |
| Include | #include "Serialization/AsyncPackageLoader.h" |
void CancelLoading()
Remarks
Cancels streaming.
Note: Called from Game Thread.