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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h |
Include | #include "Misc/WorldCompositionUtility.h" |
Syntax
class FWorldTileLODInfo
Remarks
Describes LOD entry in a world tile
Variables
Type | Name | Description | |
---|---|---|---|
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int32 | RelativeStreamingDistance | Relative to LOD0 streaming distance, absolute distance = LOD0 + StreamingDistanceDelta |
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float | Reserved0 | Reserved for additional options |
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float | Reserved1 | |
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int32 | Reserved2 | |
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int32 | Reserved3 |
Constructors
Type | Name | Description | |
---|---|---|---|
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Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator==
(
const FWorldTileLODInfo& OtherInfo |