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Unreal Engine C++ API Reference > Runtime > CoreUObject > Misc > FPackageName
References
Module | CoreUObject |
Header | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
Include | #include "Misc/PackageName.h" |
Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static bool MountPointExists
&40;
const FString & RootPath
&41;
Remarks
Returns whether the specific logical root path is a valid mount point.