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API > API/Runtime > API/Runtime/CoreUObject
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetNameSafe
(
const FField* InField |
Gets the name of the provided field. If the field pointer is null, the result is "none" | UObject/Field.h | |
FString GetNameSafe
(
const UObjectBaseUtility* Object |
Returns the name of this object (with no path information). | UObject/UObjectBaseUtility.h |
GetNameSafe(const FField *)
Description
Gets the name of the provided field. If the field pointer is null, the result is "none"
| Name | GetNameSafe |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Field.h |
| Include Path | #include "UObject/Field.h" |
FString GetNameSafe
(
const FField * InField
)
GetNameSafe(const UObjectBaseUtility *)
Description
Returns the name of this object (with no path information).
| Name | GetNameSafe |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectBaseUtility.h |
| Include Path | #include "UObject/UObjectBaseUtility.h" |
FString GetNameSafe
(
const UObjectBaseUtility * Object
)
Name of the object.
Parameters
| Name | Remarks |
|---|---|
| Object | object to retrieve the name for; null gives "None". |