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Tile information used by WorldComposition. Defines properties necessary for tile positioning in the world. Stored with package summary
| Name | FWorldTileInfo |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/WorldCompositionUtility.h |
| Include Path | #include "Misc/WorldCompositionUtility.h" |
Syntax
class FWorldTileInfo
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FWorldTileInfo() |
Misc/WorldCompositionUtility.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AbsolutePosition | FIntVector | Absolute tile position in the world. Calculated in runtime | Misc/WorldCompositionUtility.h | |
| bHideInTileView | bool | Whether to hide sub-level tile in tile view | Misc/WorldCompositionUtility.h | |
| Bounds | FBox | Tile bounding box | Misc/WorldCompositionUtility.h | |
| Layer | FWorldTileLayer | Tile assigned layer | Misc/WorldCompositionUtility.h | |
| LODList | TArray< FWorldTileLODInfo > | LOD information | Misc/WorldCompositionUtility.h | |
| ParentTilePackageName | FString | Parent tile package name | Misc/WorldCompositionUtility.h | |
| Position | FIntVector | Tile position in the world relative to parent | Misc/WorldCompositionUtility.h | |
| ZOrder | int32 | Sorting order | Misc/WorldCompositionUtility.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetStreamingDistance
(
int32 LODIndex |
Misc/WorldCompositionUtility.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool Read
(
const FString& InPackageFileName, |
Reads FWorldTileInfo from a specified package | Misc/WorldCompositionUtility.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FWorldTileInfo& OtherInfo |
Misc/WorldCompositionUtility.h |