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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FWeakObjectPtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Null constructor | UObject/WeakObjectPtr.h | ||
FWeakObjectPtr
(
TYPE_OF_NULLPTR |
Construct from nullptr or something that can be implicitly converted to nullptr (eg: NULL) | UObject/WeakObjectPtr.h | |
FWeakObjectPtr
(
int |
UObject/WeakObjectPtr.h | ||
FWeakObjectPtr
(
FObjectPtr Object |
Construct from an object pointer or something that can be implicitly converted to an object pointer | UObject/WeakObjectPtr.h | |
FWeakObjectPtr
(
const UObject* Object |
UObject/WeakObjectPtr.h | ||
FWeakObjectPtr
(
TObjectPtr< T > Object |
UObject/WeakObjectPtr.h | ||
FWeakObjectPtr
(
const FWeakObjectPtr& Other |
Construct from another weak pointer | UObject/WeakObjectPtr.h |
FWeakObjectPtr()
Description
Null constructor
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
FWeakObjectPtr()
FWeakObjectPtr(TYPE_OF_NULLPTR)
Description
Construct from nullptr or something that can be implicitly converted to nullptr (eg: NULL)
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
FWeakObjectPtr
(
TYPE_OF_NULLPTR
)
Parameters
| Name | Remarks |
|---|---|
| Object | object to create a weak pointer to |
FWeakObjectPtr(int)
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
FWeakObjectPtr
(
int
)
FWeakObjectPtr(FObjectPtr)
Description
Construct from an object pointer or something that can be implicitly converted to an object pointer
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
FWeakObjectPtr
(
FObjectPtr Object
)
Parameters
| Name | Remarks |
|---|---|
| Object | object to create a weak pointer to |
FWeakObjectPtr(const UObject *)
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
FWeakObjectPtr
(
const UObject * Object
)
FWeakObjectPtr(TObjectPtr< T >)
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
template<typename T>
FWeakObjectPtr
(
TObjectPtr < T > Object
)
FWeakObjectPtr(const FWeakObjectPtr &)
Description
Construct from another weak pointer
| Name | FWeakObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/WeakObjectPtr.h |
| Include Path | #include "UObject/WeakObjectPtr.h" |
FWeakObjectPtr
(
const FWeakObjectPtr & Other
)
Parameters
| Name | Remarks |
|---|---|
| Other | weak pointer to copy from |