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API > API/Runtime > API/Runtime/CoreUObject
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| Name |
FWarnIfAssetsLoadedInScope |
| Type |
class |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/Misc/WarnIfAssetsLoadedInScope.h |
| Include Path |
#include "Misc/WarnIfAssetsLoadedInScope.h" |
Syntax
class FWarnIfAssetsLoadedInScope : public FNoncopyable
Inheritance Hierarchy
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Misc/WarnIfAssetsLoadedInScope.h |
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Misc/WarnIfAssetsLoadedInScope.h |
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Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
~FWarnIfAssetsLoadedInScope()
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Misc/WarnIfAssetsLoadedInScope.h |
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Structs
Variables
Protected
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AssetsLoadedHandle |
FDelegateHandle |
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Misc/WarnIfAssetsLoadedInScope.h |
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| ObjectsLoaded |
TArray< FLoadEvent > |
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Misc/WarnIfAssetsLoadedInScope.h |
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| SpecificAssets |
TConstArrayView< FAssetData > |
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Misc/WarnIfAssetsLoadedInScope.h |
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Functions
Public