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API > API/Runtime > API/Runtime/CoreUObject
| |
|
| Name |
FValueId |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/AssetRegistry/AssetDataTagMap.h |
| Include Path |
#include "AssetRegistry/AssetDataTagMap.h" |
Syntax
struct FValueId
Constants
| Name |
Type |
Remarks |
Include Path |
| IndexBits |
uint32 |
|
AssetRegistry/AssetDataTagMap.h |
| TypeBits |
uint32 |
|
AssetRegistry/AssetDataTagMap.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Index |
uint32 |
|
AssetRegistry/AssetDataTagMap.h |
|
| Type |
EValueType |
|
AssetRegistry/AssetDataTagMap.h |
|
Functions
Public
Static