Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FUObjectThreadContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/UObjectThreadContext.h | |||
FUObjectThreadContext
(
const FUObjectThreadContext& Other |
Remove declaration of manual constructors after removing deprecated PackagesMarkedEditorOnlyByOtherPackage. | UObject/UObjectThreadContext.h | |
FUObjectThreadContext
(
FUObjectThreadContext&& Other |
UObject/UObjectThreadContext.h |
FUObjectThreadContext()
| Name | FUObjectThreadContext |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h |
| Include Path | #include "UObject/UObjectThreadContext.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectThreadContext.cpp |
FUObjectThreadContext()
FUObjectThreadContext(const FUObjectThreadContext &)
Description
Remove declaration of manual constructors after removing deprecated PackagesMarkedEditorOnlyByOtherPackage.
| Name | FUObjectThreadContext |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h |
| Include Path | #include "UObject/UObjectThreadContext.h" |
FUObjectThreadContext
(
const FUObjectThreadContext & Other
)
FUObjectThreadContext(FUObjectThreadContext &&)
| Name | FUObjectThreadContext |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectThreadContext.h |
| Include Path | #include "UObject/UObjectThreadContext.h" |
FUObjectThreadContext
(
FUObjectThreadContext && Other
)