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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FUObjectItem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUObjectItem () |
UObject/UObjectArray.h | ||
FUObjectItem
(
FUObjectItem&& |
Non-copyable. | UObject/UObjectArray.h | |
FUObjectItem
(
const FUObjectItem& |
UObject/UObjectArray.h |
FUObjectItem()
| Name | FUObjectItem |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
| Include Path | #include "UObject/UObjectArray.h" |
FUObjectItem()
FUObjectItem(FUObjectItem &&)
Description
Non-copyable.
| Name | FUObjectItem |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
| Include Path | #include "UObject/UObjectArray.h" |
FUObjectItem
(
FUObjectItem &&
)
FUObjectItem(const FUObjectItem &)
| Name | FUObjectItem |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
| Include Path | #include "UObject/UObjectArray.h" |
FUObjectItem
(
const FUObjectItem &
)