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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FUObjectArray
Low level iterator.
| Name | TIterator |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
| Include Path | #include "UObject/UObjectArray.h" |
Syntax
class TIterator
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TIterator
(
const FUObjectArray& InArray, |
Constructor | UObject/UObjectArray.h | |
TIterator
(
EEndTagType, |
Constructor | UObject/UObjectArray.h |
Enums
Public
| Name | Remarks |
|---|---|
| EEndTagType |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Array | const FUObjectArray & | The array that we are iterating on, probably always GUObjectArray | UObject/UObjectArray.h | |
| CurrentObject | FUObjectItem * | Current object | UObject/UObjectArray.h | |
| Index | int32 | Index of the current element in the object array | UObject/UObjectArray.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 GetIndex() |
UObject/UObjectArray.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool Advance() |
Iterator advance with ordinary name for clarity in subclasses | UObject/UObjectArray.h | |
const FUObjectArray & GetIteratedArray() |
Gets the array this iterator iterates over | UObject/UObjectArray.h | |
FUObjectItem * GetObject() |
Dereferences the iterator with an ordinary name for clarity in derived classes | UObject/UObjectArray.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Conversion to "bool" returning true if the iterator is valid. | UObject/UObjectArray.h | |
bool operator!() |
Inverse of the "bool" operator | UObject/UObjectArray.h | |
bool operator!=
(
const TIterator& Rhs |
UObject/UObjectArray.h | ||
void operator++() |
Iterator advance | UObject/UObjectArray.h | |
bool operator==
(
const TIterator& Rhs |
UObject/UObjectArray.h |