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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FUObjectArray
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FUObjectItem * IndexToObject
(
int32 Index |
Returns the UObject corresponding to index. | UObject/UObjectArray.h | |
FUObjectItem * IndexToObject
(
int32 Index, |
UObject/UObjectArray.h |
IndexToObject(int32)
Description
Returns the UObject corresponding to index. Be advised this is only for very low level use.
| Name | IndexToObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
| Include Path | #include "UObject/UObjectArray.h" |
FUObjectItem * IndexToObject
(
int32 Index
)
Object at this index
Parameters
| Name | Remarks |
|---|---|
| Index | index of object to return |
IndexToObject(int32, bool)
| Name | IndexToObject |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectArray.h |
| Include Path | #include "UObject/UObjectArray.h" |
FUObjectItem * IndexToObject
(
int32 Index,
bool bEvenIfGarbage
)