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API > API/Runtime > API/Runtime/CoreUObject
| Name | FStructUtils |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
Syntax
struct FStructUtils
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/Class.h | |||
static int32 AttemptToFindShortTypeNamesInMetaData() |
Looks for short type names within struct metadata. Returns the number found | UObject/Class.h | |
static int32 AttemptToFindUninitializedScriptStructMembers() |
Looks for uninitialized script struct pointers. Returns the number found | UObject/Class.h | |
static UStruct * FindStructureInPackageChecked
(
const TCHAR* StructName, |
Locates a named structure in the package with the given name. Not expected to fail | UObject/Class.h | |
| Do structures have exactly the same memory layout | UObject/Class.h |