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API > API/Runtime > API/Runtime/CoreUObject
| Name | FStructOpsFakeVTable |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h |
| Include Path | #include "UObject/Class.h" |
Syntax
struct FStructOpsFakeVTable
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Capabilities | FCapabilities | Struct capabilities | UObject/Class.h | |
| Flags | EStructOpsFakeVTableFlags | These flags will indicate which functions are present in the HandlingFunctions array. | UObject/Class.h | |
| HandlingFunctions | void(* | MSVC doesn't like zero-sized arrays in the middle of structs. | UObject/Class.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GetHandlingFuncImpl | void(*)() | UObject/Class.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
auto GetHandlingFunc() |
Retrieves a handling func associated with a particular flag. | UObject/Class.h |