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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FStructArrayView
| Name | FIterator |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/StructUtils/StructArrayView.h |
| Include Path | #include "StructUtils/StructArrayView.h" |
Syntax
struct FIterator
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FIterator
(
const FStructArrayView& InOwner, |
StructUtils/StructArrayView.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Index | int32 | StructUtils/StructArrayView.h | ||
| Owner | const FStructArrayView * | StructUtils/StructArrayView.h |
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
const FIterator& Other |
StructUtils/StructArrayView.h | ||
FStructView operator*() |
StructUtils/StructArrayView.h | ||
FIterator & operator++() |
StructUtils/StructArrayView.h | ||
bool operator==
(
const FIterator& Other |
StructUtils/StructArrayView.h |