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API > API/Runtime > API/Runtime/CoreUObject
| Name | FStridedLayout |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/GarbageCollectionSchema.h |
| Include Path | #include "UObject/GarbageCollectionSchema.h" |
Syntax
struct FStridedLayout
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| WordOffset | uint16 | UObject/GarbageCollectionSchema.h | ||
| WordStride | uint16 | UObject/GarbageCollectionSchema.h |