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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FSparseDelegateStorage
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
static bool Contains
(
const UObject* DelegateOwner,
const FName DelegateName,
const FScriptDelegate& Delegate
)
|
Returns whether a sparse delegate is bound to the owner. |
UObject/SparseDelegate.h |
|
|
|
UObject/SparseDelegate.h |
|
Contains(const UObject *, const FName, const FScriptDelegate &)
Description
Returns whether a sparse delegate is bound to the owner.
| |
|
| Name |
Contains |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SparseDelegate.h |
| Include Path |
#include "UObject/SparseDelegate.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/SparseDelegate.cpp |
static bool Contains
(
const UObject * DelegateOwner,
const FName DelegateName,
const FScriptDelegate & Delegate
)
Contains(const UObject , const FName, const UObject , FName)
| |
|
| Name |
Contains |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SparseDelegate.h |
| Include Path |
#include "UObject/SparseDelegate.h" |
| Source |
/Engine/Source/Runtime/CoreUObject/Private/UObject/SparseDelegate.cpp |
static bool Contains
(
const UObject * DelegateOwner,
const FName DelegateName,
const UObject * InObject,
FName InFunctionName
)