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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FSoftObjectPtr
Overloads
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Unreal Specifiers |
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UObject/SoftObjectPtr.h |
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UObject/SoftObjectPtr.h |
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UObject/SoftObjectPtr.h |
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UObject/SoftObjectPtr.h |
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UObject/SoftObjectPtr.h |
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UObject/SoftObjectPtr.h |
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UObject/SoftObjectPtr.h |
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FSoftObjectPtr()
| |
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
FSoftObjectPtr()
FSoftObjectPtr(const FSoftObjectPtr &)
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
FSoftObjectPtr
(
const FSoftObjectPtr & Other
)
FSoftObjectPtr(FSoftObjectPtr &&)
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
FSoftObjectPtr
(
FSoftObjectPtr && Other
)
FSoftObjectPtr(const FSoftObjectPath &)
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
FSoftObjectPtr
(
const FSoftObjectPath & ObjectPath
)
FSoftObjectPtr(FObjectPtr)
| |
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
FSoftObjectPtr
(
FObjectPtr Object
)
FSoftObjectPtr(const UObject *)
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
FSoftObjectPtr
(
const UObject * Object
)
FSoftObjectPtr(TObjectPtr< T >)
| |
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| Name |
FSoftObjectPtr |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPtr.h |
| Include Path |
#include "UObject/SoftObjectPtr.h" |
template<typename T>
FSoftObjectPtr
(
TObjectPtr < T > Object
)