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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FSoftObjectPath
Description
Handles when a path has been loaded, call if loading with a method that skips SerializePath. This does not modify path but might call callbacks
| Name | PostLoadPath |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/SoftObjectPath.h |
| Include Path | #include "UObject/SoftObjectPath.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/SoftObjectPath.cpp |
void PostLoadPath
(
FArchive * InArchive
) const
Parameters
| Name | Remarks |
|---|---|
| InArchive | The archive that loaded this path |