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API > API/Runtime > API/Runtime/CoreUObject
| Name | FSlowARO |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/FastReferenceCollector.h |
| Include Path | #include "UObject/FastReferenceCollector.h" |
Syntax
struct FSlowARO
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void CallSync
(
uint32 SlowAROIndex, |
UObject/FastReferenceCollector.h | ||
static bool ProcessAllCalls
(
FWorkerContext& Context, |
UObject/FastReferenceCollector.h | ||
static void ProcessUnbalancedCalls
(
FWorkerContext& Context, |
UObject/FastReferenceCollector.h | ||
static bool TryQueueCall
(
uint32 SlowAROIndex, |
UObject/FastReferenceCollector.h |