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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FScriptStackTracker
Helper structure to capture callstack addresses and stack count.
| Name | FCallStack |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ScriptStackTracker.h |
| Include Path | #include "UObject/ScriptStackTracker.h" |
Syntax
struct FCallStack
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StackCount | int64 | Stack count, aka the number of calls to CalculateStack | UObject/ScriptStackTracker.h | |
| StackTrace | FString | String representation of script callstack. | UObject/ScriptStackTracker.h |