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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FScriptSetHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Num () |
Returns the number of elements in the set. | UObject/UnrealType.h | |
static int32 Num
(
const void* Target |
Static version of Num() used when you don't need to bother to construct a FScriptSetHelper. | UObject/UnrealType.h |
Num()
Description
Returns the number of elements in the set.
| Name | Num |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
int32 Num() const
The number of elements in the set.
Num(const void *)
Description
Static version of Num() used when you don't need to bother to construct a FScriptSetHelper. Returns the number of elements in the set.
| Name | Num |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
static int32 Num
(
const void * Target
)
The number of elements in the set.
Parameters
| Name | Remarks |
|---|---|
| Target | Pointer to the raw memory associated with a FScriptSet |