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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FScriptMapHelper
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint8 * FindNthPairPtr
(
int32 N |
Returns a uint8 pointer to the the Nth valid pair in the map (skipping invalid entries). | UObject/UnrealType.h | |
const uint8 * FindNthPairPtr
(
int32 N |
Returns a uint8 pointer to the the Nth valid pair in the map (skipping invalid entries). | UObject/UnrealType.h |
FindNthPairPtr(int32)
Description
Returns a uint8 pointer to the the Nth valid pair in the map (skipping invalid entries). NOTE: This is slow, do not use this for iteration! Use CreateIterator() instead.
| Name | FindNthPairPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
uint8 * FindNthPairPtr
(
int32 N
)
Pointer to the element, or nullptr if the index is invalid.
FindNthPairPtr(int32)
Description
Returns a uint8 pointer to the the Nth valid pair in the map (skipping invalid entries). NOTE: This is slow, do not use this for iteration! Use CreateIterator() instead.
| Name | FindNthPairPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
const uint8 * FindNthPairPtr
(
int32 N
) const
Pointer to the element, or nullptr if the index is invalid.