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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FScriptMapHelper
Description
Maps have gaps in their indices, so this function translates a internal index to an logical index (ie. Nth element). NOTE: This is slow, do not use this for iteration!
| Name | FindLogicalIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
int32 FindLogicalIndex
(
int32 InternalIdx
) const