Navigation
API > API/Runtime > API/Runtime/CoreUObject
Used internally to indicate whether a ProcessEvent call within the scope is due to sending or receiving a "Remote"-specified UFUNCTION as an RPC.
| Name | FScopedRemoteRPCMode |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/CoreNetContext.h |
| Include Path | #include "UObject/CoreNetContext.h" |
Syntax
class FScopedRemoteRPCMode
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FScopedRemoteRPCMode
(
const UFunction* Function, |
UObject/CoreNetContext.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FScopedRemoteRPCMode() |
UObject/CoreNetContext.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAddToStack | bool | UObject/CoreNetContext.h |