Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FSavePackageArgs
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
UObject/SavePackage.h |
|
|
|
UObject/SavePackage.h |
|
|
|
UObject/SavePackage.h |
|
|
|
UObject/SavePackage.h |
|
FSavePackageArgs()
| |
|
| Name |
FSavePackageArgs |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SavePackage.h |
| Include Path |
#include "UObject/SavePackage.h" |
FSavePackageArgs()
FSavePackageArgs(const FSavePackageArgs &)
| |
|
| Name |
FSavePackageArgs |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SavePackage.h |
| Include Path |
#include "UObject/SavePackage.h" |
FSavePackageArgs
(
const FSavePackageArgs &
)
FSavePackageArgs(FSavePackageArgs &&)
| |
|
| Name |
FSavePackageArgs |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SavePackage.h |
| Include Path |
#include "UObject/SavePackage.h" |
FSavePackageArgs
(
FSavePackageArgs &&
)
FSavePackageArgs(const ITargetPlatform , FArchiveCookData , EObjectFlags, uint32, bool, bool, bool, FDateTime, FOutputDevice , FSavePackageContext )
| |
|
| Name |
FSavePackageArgs |
| Type |
function |
| Header File |
/Engine/Source/Runtime/CoreUObject/Public/UObject/SavePackage.h |
| Include Path |
#include "UObject/SavePackage.h" |
FSavePackageArgs
(
const ITargetPlatform * InTargetPlatform,
FArchiveCookData * InArchiveCookData,
EObjectFlags InTopLevelFlags,
uint32 InSaveFlags,
bool bInForceByteSwapping,
bool bInWarnOfLongFilename,
bool bInSlowTask,
FDateTime InFinalTimeStamp,
FOutputDevice * InError,
FSavePackageContext * InSavePackageContext
)