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Implements behavior needed across multiple BulkDataRegistry implementations for GetBulkDataResaveSize
| Name | FResaveSizeTracker |
| Type | class |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Serialization/BulkDataRegistry.h |
| Include Path | #include "Serialization/BulkDataRegistry.h" |
Syntax
class FResaveSizeTracker
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FResaveSizeTracker() |
Serialization/BulkDataRegistry.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FResaveSizeTracker() |
Serialization/BulkDataRegistry.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bPostEngineInitComplete | bool | Serialization/BulkDataRegistry.h | ||
| DeferredRemove | TArray< FName > | Serialization/BulkDataRegistry.h | ||
| Lock | FRWLock | Serialization/BulkDataRegistry.h | ||
| PackageBulkResaveSize | TMap< FName, uint64 > | Serialization/BulkDataRegistry.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint64 GetBulkDataResaveSize
(
FName PackageName |
Serialization/BulkDataRegistry.h | ||
void Register
(
UPackage* Owner, |
Serialization/BulkDataRegistry.h | ||
void UpdateRegistrationData
(
UPackage* Owner, |
Serialization/BulkDataRegistry.h |