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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FRemoteServerId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/RemoteObjectTypes.h | |||
FRemoteServerId
(
const FRemoteServerId& |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
ERemoteServerIdConstants InId |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
uint32 InId |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
const FString& InText |
UObject/RemoteObjectTypes.h | ||
FRemoteServerId
(
uint32 InId, |
Constructor used exclusively by FRemoteObjectId::GetServerId() to bypass range changes in the other constructors | UObject/RemoteObjectTypes.h |
FRemoteServerId()
| Name | FRemoteServerId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteServerId()
FRemoteServerId(const FRemoteServerId &)
| Name | FRemoteServerId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteServerId
(
const FRemoteServerId &
)
FRemoteServerId(ERemoteServerIdConstants)
| Name | FRemoteServerId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteServerId
(
ERemoteServerIdConstants InId
)
FRemoteServerId(uint32)
| Name | FRemoteServerId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteServerId
(
uint32 InId
)
FRemoteServerId(const FString &)
| Name | FRemoteServerId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/RemoteObject.cpp |
FRemoteServerId
(
const FString & InText
)
FRemoteServerId(uint32, ERemoteServerIdConstants)
Description
Constructor used exclusively by FRemoteObjectId::GetServerId() to bypass range changes in the other constructors
| Name | FRemoteServerId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteServerId
(
uint32 InId,
ERemoteServerIdConstants
)