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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FRemoteObjectId
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/RemoteObjectTypes.h | |||
FRemoteObjectId
(
const UObjectBase* InObject |
UObject/RemoteObjectTypes.h | ||
FRemoteObjectId
(
FRemoteServerId InServerId, |
UObject/RemoteObjectTypes.h |
FRemoteObjectId()
| Name | FRemoteObjectId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteObjectId()
FRemoteObjectId(const UObjectBase *)
| Name | FRemoteObjectId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/RemoteObject.cpp |
FRemoteObjectId
(
const UObjectBase * InObject
)
FRemoteObjectId(FRemoteServerId, uint64)
| Name | FRemoteObjectId |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTypes.h |
| Include Path | #include "UObject/RemoteObjectTypes.h" |
FRemoteObjectId
(
FRemoteServerId InServerId,
uint64 InSerialNumber
)