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Structure that holds serialized remote object data chunk (< 64KB of data) (noexport type)
| Name | FRemoteObjectBytes |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/RemoteObjectTransfer.h |
| Include Path | #include "UObject/RemoteObjectTransfer.h" |
Syntax
struct FRemoteObjectBytes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Bytes | TArray< uint8 > | UObject/RemoteObjectTransfer.h |