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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FReferenceChainSearch
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 PrintResults
(
bool bDumpAllChains, |
Dumps results to log | UObject/ReferenceChainSearch.h | |
int32 PrintResults
(
TFunctionRef< bool(FCallbackParams&Params)> ReferenceCallback, |
Dumps results to log | UObject/ReferenceChainSearch.h |
PrintResults(bool, UObject *, ELogVerbosity::Type)
Description
Dumps results to log
| Name | PrintResults |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
| Include Path | #include "UObject/ReferenceChainSearch.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp |
int32 PrintResults
(
bool bDumpAllChains,
UObject * TargetObject,
ELogVerbosity::Type VerbosityForPrint
) const
The number of results printed.
Parameters
| Name | Remarks |
|---|---|
| bDumpAllChains | if set to false, the output will be trimmed to the first 100 reference chains |
PrintResults(TFunctionRef< bool(FCallbackParams &Params)>, bool, UObject *, ELogVerbosity::Type)
Description
Dumps results to log
| Name | PrintResults |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
| Include Path | #include "UObject/ReferenceChainSearch.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp |
int32 PrintResults
(
TFunctionRef < bool &Params)> ReferenceCallback,
bool bDumpAllChains,
UObject * TargetObject,
ELogVerbosity::Type VerbosityForPrint
) const
The number of results printed.
Parameters
| Name | Remarks |
|---|---|
| ReferenceCallback | function called when processing each reference, if true is returned the next reference will be processed otherwise printing will be aborted |
| bDumpAllChains | if set to false, the output will be trimmed to the first 100 reference chains |