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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FReferenceChainSearch
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void PerformSearchFromGCSnapshot
(
UObject* InObjectToFindReferencesTo, |
Searches for references in a previous GC run snapshot temporarily acquiring its object info | UObject/ReferenceChainSearch.h | |
void PerformSearchFromGCSnapshot
(
TConstArrayView< UObject* > InObjectsToFindReferencesTo, |
UObject/ReferenceChainSearch.h |
PerformSearchFromGCSnapshot(UObject *, FGCSnapshot &)
Description
Searches for references in a previous GC run snapshot temporarily acquiring its object info
| Name | PerformSearchFromGCSnapshot |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
| Include Path | #include "UObject/ReferenceChainSearch.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp |
void PerformSearchFromGCSnapshot
(
UObject * InObjectToFindReferencesTo,
FGCSnapshot & InSnapshot
)
PerformSearchFromGCSnapshot(TConstArrayView< UObject * >, FGCSnapshot &)
| Name | PerformSearchFromGCSnapshot |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ReferenceChainSearch.h |
| Include Path | #include "UObject/ReferenceChainSearch.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/ReferenceChainSearch.cpp |
void PerformSearchFromGCSnapshot
(
TConstArrayView< UObject * > InObjectsToFindReferencesTo,
FGCSnapshot & InSnapshot
)