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API > API/Runtime > API/Runtime/CoreUObject
Allowing value to be specified as a FString
| Name | FPropertyTextString |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyText.h |
| Include Path | #include "UObject/PropertyText.h" |
Syntax
USTRUCT ()
struct FPropertyTextString
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DisplayName | FText | UObject/PropertyText.h | ||
| ValueString | FString | UObject/PropertyText.h |