Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPropertyPathName
| Name | FSegment |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PropertyPathName.h |
| Include Path | #include "UObject/PropertyPathName.h" |
Syntax
struct FSegment
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NameWithIndex | FName | UObject/PropertyPathName.h | ||
| Type | FPropertyTypeName | UObject/PropertyPathName.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
int32 Compare
(
const FSegment& Segment |
UObject/PropertyPathName.h | ||
FPropertyPathNameSegment Unpack() |
UObject/PropertyPathName.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FSegment Pack
(
const FPropertyPathNameSegment& Segment |
UObject/PropertyPathName.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FSegment& Segment |
UObject/PropertyPathName.h |