Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FProperty
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsInContainer
(
int32 ContainerSize |
See if the offset of this property is below the supplied container size | UObject/UnrealType.h | |
bool IsInContainer
(
const UStruct* ContainerClass |
See if the offset of this property is below the supplied container size | UObject/UnrealType.h |
IsInContainer(int32)
Description
See if the offset of this property is below the supplied container size
| Name | IsInContainer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
bool IsInContainer
(
int32 ContainerSize
) const
IsInContainer(const UStruct *)
Description
See if the offset of this property is below the supplied container size
| Name | IsInContainer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
bool IsInContainer
(
const UStruct * ContainerClass
) const