Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FProperty
Description
Zeros, copies from the default, or calls the constructor for on the value for this property. The existing data is assumed invalid (so for example this might indirectly call FString::FString, This will do the entire fixed size array.
| Name | InitializeValue_InContainer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
void InitializeValue_InContainer
(
void * Dest
) const
Parameters
| Name | Remarks |
|---|---|
| Dest | the address of the container of value for this property that should be cleared. |