Navigation
API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FProperty
Description
Zeros the value for this property. The existing data is assumed valid (so for example this calls FString::Empty) This only does one item and not the entire fixed size array.
| Name | ClearValue_InContainer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/UnrealType.h |
| Include Path | #include "UObject/UnrealType.h" |
void ClearValue_InContainer
(
void * Data,
int32 ArrayIndex
) const
Parameters
| Name | Remarks |
|---|---|
| Data | the address of the container of the value for this property that should be cleared. |