Navigation
API > API/Runtime > API/Runtime/CoreUObject
A dependency in a runtime cook package from the load phase (create or serialize) of one object to the load phase of another object. Experimental, may be changed without deprecation.
| Name | FPreloadDependency |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/Package.h |
| Include Path | #include "UObject/Package.h" |
Syntax
struct FPreloadDependency
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bSourceIsSerialize | bool | UObject/Package.h | ||
| bTargetIsSerialize | bool | UObject/Package.h | ||
| SourceObject | UObject * | UObject/Package.h | ||
| TargetObject | UObject * | UObject/Package.h |