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FPerPlatformFrameRate - FFrameRate property with per-platform overrides
| Name | FPerPlatformFrameRate |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PerPlatformProperties.h |
| Include Path | #include "UObject/PerPlatformProperties.h" |
Syntax
USTRUCT (BlueprintType )
struct FPerPlatformFrameRate : public TPerPlatformProperty< FPerPlatformFrameRate, FFrameRate, NAME_FrameRate >
Inheritance Hierarchy
- TPerPlatformProperty → FPerPlatformFrameRate
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| UObject/PerPlatformProperties.h | |||
FPerPlatformFrameRate
(
FFrameRate InDefaultValue |
UObject/PerPlatformProperties.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Default | FFrameRate | UObject/PerPlatformProperties.h |
|
|
| PerPlatform | TMap< FName, FFrameRate > | UObject/PerPlatformProperties.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
UObject/PerPlatformProperties.h |