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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPackageTrailerBuilder
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static FPackageTrailerBuilder CreateFromTrailer
(
const FPackageTrailer& Trailer, |
Creates a builder from a pre-existing FPackageTrailer. | UObject/PackageTrailer.h | |
static FPackageTrailerBuilder CreateFromTrailer
(
const FPackageTrailer& Trailer, |
UObject/PackageTrailer.h |
CreateFromTrailer(const class FPackageTrailer &, FArchive &, FString)
Description
Creates a builder from a pre-existing FPackageTrailer. Payloads stored locally in the source trailer will be loaded from disk via the provided archive so that the builder can write them to any future trailer that it creates.
| Name | CreateFromTrailer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageTrailer.h |
| Include Path | #include "UObject/PackageTrailer.h" |
static FPackageTrailerBuilder CreateFromTrailer
(
const class FPackageTrailer & Trailer,
FArchive & Ar,
FString DebugContext
)
Parameters
| Name | Remarks |
|---|---|
| Trailer | The trailer to create the builder from |
| Ar | An archive that the trailer can use to load payloads from |
| DebugContext | The name or path of the of the file that owns the trailer. Used for error messages. |
CreateFromTrailer(const class FPackageTrailer &, FArchive &, const FName &)
| Name | CreateFromTrailer |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/PackageTrailer.h |
| Include Path | #include "UObject/PackageTrailer.h" |
static FPackageTrailerBuilder CreateFromTrailer
(
const class FPackageTrailer & Trailer,
FArchive & Ar,
const FName & PackageName
)