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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPackageName
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ObjectPathSplitFirstName
(
FWideStringView Text, |
Splits an ObjectPath string into the first component and the remainder. | Misc/PackageName.h | |
static void ObjectPathSplitFirstName
(
FAnsiStringView Text, |
Misc/PackageName.h |
ObjectPathSplitFirstName(FWideStringView, FWideStringView &, FWideStringView &)
Description
Splits an ObjectPath string into the first component and the remainder.
"/Path/To/A/Package.Object:SubObject" -> { "/Path/To/A/Package", "Object:SubObject" } "Object:SubObject" -> { "Object", "SubObject" } "Object.SubObject" -> { "Object", "SubObject" }
| Name | ObjectPathSplitFirstName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
| Include Path | #include "Misc/PackageName.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static void ObjectPathSplitFirstName
(
FWideStringView Text,
FWideStringView & OutFirst,
FWideStringView & OutRemainder
)
ObjectPathSplitFirstName(FAnsiStringView, FAnsiStringView &, FAnsiStringView &)
| Name | ObjectPathSplitFirstName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
| Include Path | #include "Misc/PackageName.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static void ObjectPathSplitFirstName
(
FAnsiStringView Text,
FAnsiStringView & OutFirst,
FAnsiStringView & OutRemainder
)