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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPackageName
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool IsValidTextForLongPackageName
(
FStringView InLongPackageName, |
Report whether a given name is the proper format for a PackageName, without checking whether it is in one of the registered mount points | Misc/PackageName.h | |
static bool IsValidTextForLongPackageName
(
FStringView InLongPackageName, |
Misc/PackageName.h |
IsValidTextForLongPackageName(FStringView, EErrorCode *)
Description
Report whether a given name is the proper format for a PackageName, without checking whether it is in one of the registered mount points
| Name | IsValidTextForLongPackageName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
| Include Path | #include "Misc/PackageName.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static bool IsValidTextForLongPackageName
(
FStringView InLongPackageName,
EErrorCode * OutReason
)
true if valid text for a long package name
Parameters
| Name | Remarks |
|---|---|
| InLongPackageName | The package name to test |
| OutReason | When returning false, this will provide a description of what was wrong with the name. |
IsValidTextForLongPackageName(FStringView, FText *)
| Name | IsValidTextForLongPackageName |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
| Include Path | #include "Misc/PackageName.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static bool IsValidTextForLongPackageName
(
FStringView InLongPackageName,
FText * OutReason
)