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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FPackageName
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static bool DoesPackageNameContainInvalidCharacters
(
FStringView InLongPackageName, |
Checks if a package name contains characters that are invalid for package names. | Misc/PackageName.h | |
static bool DoesPackageNameContainInvalidCharacters
(
FStringView InLongPackageName, |
Misc/PackageName.h |
DoesPackageNameContainInvalidCharacters(FStringView, FText *)
Description
Checks if a package name contains characters that are invalid for package names.
| Name | DoesPackageNameContainInvalidCharacters |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
| Include Path | #include "Misc/PackageName.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static bool DoesPackageNameContainInvalidCharacters
(
FStringView InLongPackageName,
FText * OutReason
)
DoesPackageNameContainInvalidCharacters(FStringView, EErrorCode *)
| Name | DoesPackageNameContainInvalidCharacters |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/Misc/PackageName.h |
| Include Path | #include "Misc/PackageName.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/Misc/PackageName.cpp |
static bool DoesPackageNameContainInvalidCharacters
(
FStringView InLongPackageName,
EErrorCode * OutReason
)