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Specification of whether a package should be cooked, for use in ModifyCook callbacks by systems that want to mark packages cooked/not-cooked independently of the usual asset-driven and config-driven cook specifications.
| Name | FPackageCookRule |
| Type | struct |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ICookInfo.h |
| Include Path | #include "UObject/ICookInfo.h" |
Syntax
struct FPackageCookRule
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CookRule | EPackageCookRule | TargetPlatform is not yet implemented, coming in a future version. | UObject/ICookInfo.h | |
| InstigatorName | FName | Name of the subscriber system, for use by cook users debugging why a package was cooked. | UObject/ICookInfo.h | |
| PackageName | FName | Name of the package to specify cooked/notcooked/ignored. | UObject/ICookInfo.h |