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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FOverridableManager
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ClearOverriddenProperty
(
TNotNull< UObject* > Object, |
Clears an overridden properties specified by the property chain | UObject/OverridableManager.h | |
bool ClearOverriddenProperty
(
TNotNull< UObject* > Object, |
UObject/OverridableManager.h | ||
bool ClearOverriddenProperty
(
TNotNull< UObject* > Object, |
Clears an overridden properties specified by the property chain | UObject/OverridableManager.h |
ClearOverriddenProperty(TNotNull< UObject * >, const FPropertyVisitorPath &)
Description
Clears an overridden properties specified by the property chain
| Name | ClearOverriddenProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/OverridableManager.h |
| Include Path | #include "UObject/OverridableManager.h" |
bool ClearOverriddenProperty
(
TNotNull< UObject * > Object,
const FPropertyVisitorPath & PropertyPath
)
true if the property was successfully cleared.
Parameters
| Name | Remarks |
|---|---|
| Object | owning the property to clear |
| PropertyPath | to the property to clear from the root of the specified object |
ClearOverriddenProperty(TNotNull< UObject * >, FPropertyVisitorPath::Iterator)
| Name | ClearOverriddenProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/OverridableManager.h |
| Include Path | #include "UObject/OverridableManager.h" |
| Source | /Engine/Source/Runtime/CoreUObject/Private/UObject/OverridableManager.cpp |
bool ClearOverriddenProperty
(
TNotNull< UObject * > Object,
FPropertyVisitorPath::Iterator PropertyIterator
)
ClearOverriddenProperty(TNotNull< UObject * >, const FPropertyChangedEvent &, const FEditPropertyChain &)
Description
Clears an overridden properties specified by the property chain
| Name | ClearOverriddenProperty |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/OverridableManager.h |
| Include Path | #include "UObject/OverridableManager.h" |
bool ClearOverriddenProperty
(
TNotNull< UObject * > Object,
const FPropertyChangedEvent & PropertyEvent,
const FEditPropertyChain & PropertyChain
)
true if the property was successfully cleared.
Parameters
| Name | Remarks |
|---|---|
| Object | owning the property to clear |
| PropertyEvent | only needed to know about the container item index in any |
| PropertyChain | to the property to clear from the root of the specified object |