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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FObjectPtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
constexpr FObjectPtr () |
UObject/ObjectPtr.h | ||
constexpr FObjectPtr
(
ENoInit |
UObject/ObjectPtr.h | ||
constexpr FObjectPtr
(
TYPE_OF_NULLPTR |
UObject/ObjectPtr.h | ||
constexpr FObjectPtr
(
UObject* Object |
UObject/ObjectPtr.h | ||
FObjectPtr
(
void* IncompleteObject |
UObject/ObjectPtr.h | ||
FObjectPtr
(
FObjectHandle Handle |
UObject/ObjectPtr.h | ||
FObjectPtr
(
FRemoteObjectId ObjectId |
UObject/ObjectPtr.h | ||
constexpr FObjectPtr
(
FObjectPtr&& |
UObject/ObjectPtr.h | ||
constexpr FObjectPtr
(
const FObjectPtr& |
UObject/ObjectPtr.h |
FObjectPtr()
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
constexpr FObjectPtr()
FObjectPtr(ENoInit)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
constexpr FObjectPtr
(
ENoInit
)
FObjectPtr(TYPE_OF_NULLPTR)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
constexpr FObjectPtr
(
TYPE_OF_NULLPTR
)
FObjectPtr(UObject *)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
constexpr FObjectPtr
(
UObject * Object
)
FObjectPtr(void *)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
FObjectPtr
(
void * IncompleteObject
)
FObjectPtr(FObjectHandle)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
FObjectPtr
(
FObjectHandle Handle
)
FObjectPtr(FRemoteObjectId)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
FObjectPtr
(
FRemoteObjectId ObjectId
)
FObjectPtr(FObjectPtr &&)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
constexpr FObjectPtr
(
FObjectPtr &&
)
FObjectPtr(const FObjectPtr &)
| Name | FObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
constexpr FObjectPtr
(
const FObjectPtr &
)