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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FObjectPtr
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TObjectPtr< UObject > & ToTObjectPtr () |
UObject/ObjectPtr.h | ||
const TObjectPtr< UObject > & ToTObjectPtr () |
UObject/ObjectPtr.h |
ToTObjectPtr()
| Name | ToTObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
TObjectPtr < UObject > & ToTObjectPtr()
ToTObjectPtr()
| Name | ToTObjectPtr |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
const TObjectPtr < UObject > & ToTObjectPtr() const