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API > API/Runtime > API/Runtime/CoreUObject > API/Runtime/CoreUObject/FObjectPtr
Description
FObjectPtr::IsRemote is only used when UE_WITH_REMOTE_OBJECT_HANDLE is true, and is mutually exclusive with other uses of unresolved FObjectPtr. When using UE_WITH_REMOTE_OBJECT_HANDLE, unresolved FObjectPtrs mean the object is not locally available and is present on another server, see @RemoteObject.h
| Name | IsRemote |
| Type | function |
| Header File | /Engine/Source/Runtime/CoreUObject/Public/UObject/ObjectPtr.h |
| Include Path | #include "UObject/ObjectPtr.h" |
bool IsRemote() const